Hello, buddies! Im gonna start Open-Table Campaign with ICON, and i have a very important question for balance and immersive gameplay for a 10+ players in one big location.
Does ICON world have economy? Yes, we have a Dust, for infusing relics and upgrading camp, and Gear have auto-refreshing. But what about city-life? What if character wanna buy some drink, or bribe a guardian, or buy some staff for Loose Gear?
On Page 39 we have an Art with characters playing for golden coins. Soo.. Someone have ideas about it? Or ICON-style better without money? Kinda half-communism in basic need but with magic-capitalism basic on Dust for specific values.